Four Seasons AR Docent Media Advisory
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Four Seasons AR Docent Media Advisory

Illust partnered with the Four Seasons to present an augmented reality docent for their LOVE IS AN ART Gallery Exhibition. With works from Pablo Picasso, Joan Miro, Jeff Koons, Marc Chagall, MegZany, Risk, Mr. Brainwash, Gregory Siff, and Mesple, the hologram-powered docent is the first of its kind on the blockchain tied in with special proof of presence tokens for participation.

Illust July Release Notes

Illust July Release Notes

Please find the following release notes from May and June. Currently, the.illust.space is the main site for publishing experiences into the world and Ar.illust.space is our mobile web application for discovering and exploring the published experiences. WebAR Auto-Select the nearest piece in AR for navigation Significant performance improvement for in-AR map Add Magic and Wallet…

Illust brings Proof of Presence to NFT NYC through Strategic Partnerships
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Illust brings Proof of Presence to NFT NYC through Strategic Partnerships

NFT NYC is fast approaching. With the whole city playing host to the world’s leading NFT projects, Hodlrs, shillers, and technologists comes a week of degen fun. It comes at a time where a nice NFT community embrace couldn’t be more welcomed as the external market conditions torment our twitter feeds. Illust is here to…

What’s Illust? (Video) + Seed Round Participation
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What’s Illust? (Video) + Seed Round Participation

The SXSW Activation held in March of 2022 was one of collaboration and community, where we released our core technology, Proof of Presence (PoP). We spent the time connecting with artists, curating deeper bonds with the Austin community, while also helping local muralists digitize their walls to be minted and placed on the Illust Discovery…

Gamification in Augmented Reality Through PoP (Proof of Presence)
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Gamification in Augmented Reality Through PoP (Proof of Presence)

Augmented reality (AR) and gamification are two technologies that businesses are starting to use more and more to engage customers. AR enhances digital content with interactive, real-world elements, while gamification uses game mechanics like points, badges, and leaderboards to make non-game activities more engaging. Here are a few examples of how businesses are using both…